# Dark Forest Community Round for Jump Crypto's Pit Event

A  second community round for AltLayer-powered Dark Forest was launched as a part of Jump Crypto x Polygon’s “[The PIT Community](https://jumpcrypto.com/polygonatthepit/)” initiative, from **4th Feb till 5th Feb**. The game was hosted on a disposable flash layer.

Over a mere day, this round welcomed 800+ players from over 50 countries. The total number of in-game transactions recorded were 132,194. The highest score from a single player was 668,800,000.&#x20;

<figure><img src="https://3112893033-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F8DRtEPgHrIg4b65B1smQ%2Fuploads%2FFDfK12tUMZnfYKvgM9RI%2Fimage.png?alt=media&#x26;token=43a2fcc6-9850-44ee-be0f-86fc3e36ed13" alt=""><figcaption></figcaption></figure>

<figure><img src="https://3112893033-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F8DRtEPgHrIg4b65B1smQ%2Fuploads%2FLP1a8UXUJNMUEIai42AQ%2Fimage.png?alt=media&#x26;token=27546c24-71cf-4e90-8b1b-297dc6778b0c" alt=""><figcaption></figcaption></figure>

Mini-games like this community round of Dark Forest — which run for a specific window of time —  greatly benefit from a dedicated game layer for a short burst of time, given they create huge spikes in transaction volume when they’re running. Post-game, after the layer is disposed off, the in-game assets settle back onto the underlying chain after one which could also trade them on marketplaces like OpenSea.&#x20;

If you’d like to learn more about different types of games (Mini games, indie games, AAA) and the kind of solutions they’d benefit from, definitely read [this piece](https://blog.altlayer.io/why-altlayers-solutions-are-ideal-for-web3-games-5569cffbd36).
